High-intensity active video games may
improve cardiovascular health in children, according to a new study.
While other studies have assessed children's energy expenditure and
physical activity while playing active video games, this is the first
study to measure the direct health benefits of high-intensity gaming on
children's arteries. Researchers from The University of Western
Australia with colleagues from Swansea University evaluated 15 children
aged from 9 to 11 to determine whether high-intensity and low-intensity
active video gaming - also known as exergaming - were good for
cardiovascular function and health. Dr Louise Naylor and Michael
Rosenberg, from UWA's School of Sport Science Exercise and Health
compared children's energy expenditure and heart rate when the children
played both low-intensity and high-intensity active console video games
and a session on a treadmill. The researchers found that children
playing a high-intensity video game used as much energy as if they were
exercising moderately, and that high-intensity gaming improved
children's cardiovascular health and was a good form of activity for
children to use to gain long-term and sustained health benefits.
Importantly, the children who participated in the study said they
enjoyed playing both low and high-intensity games and were likely to
continue playing them. "Our research supports the growing notion that
high-intensity activity is good for children and raises the potential
for the inclusion of intensive exergames in the recommendations to
improve health in children," Naylor said. The study was published in
The Journal of Paediatrics.
Difficulty or inability to write a coherent text message, even in people who have no problem speaking, may become a "vital" tool in diagnosing a type of crippling stroke, according to a new research. Scientists at Henry Ford Hospital focused on a 40-year-old man visiting the metro Detroit area on business who showed signs of "dystextia," a recently coined term for incoherent text messaging that can sometimes be confused with autocorrect garble. But in his case, the man saw nothing wrong with the garble. The patient had no problem with a routine bedside test of his language abilities - including fluency of speech, reading, writing, comprehension and other factors. However, when asked to type a simple text message, he not only produced garble, but he was unable to see it as such. Despite showing only slight facial asymmetry and no other symptoms, doctors determined the man had suffered an acute ischemic stroke, in which a clot or other blockage cuts off blood supply t...

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